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Units 1-4 are to be used in sequence by members in grades three through seven. These materials should help youth become aware of themselves and their relationship to others, and how to get involved in community service. Unit I: Me, My Family and My Friends Unit II: My Neighborhood Unit III: My Club and Groups Unit IV: My Community Units 5-7 cover heritage, government and world affairs. It can be used in any order with preteens and teens. Teens learn to respect and respond to the needs and rights of others; gain insights into the principles, processes and structures of democracy and learn how issues affect us as a nation. Unit V: My Heritage Unit VI: My Government Unit VII: My world Members Guide for each unit Leader Guide for entire series CULTURAL EDUCATION (ACO1) THE THREE SISTERS: EXPLORING AN IROQUOIS GARDEN By using an Iroquois gardening method, youth will gain a better appreciation of native American culture. Exploring the foods, customs, and stories that evolved from the planting of corn, beans, and squash - The Three Sisters - will help youth understand why these crops are valued. By planting these three native crops using traditional methods, youth learn basic plant breeding concepts, about the need for plant diversity and about several types of corn. Guide also includes uses for corn and corn husk doll instructions. Grades 3+ Leader Guide "Cooking With The Three Sisters" bulletin (ACO2) THE GREAT AMERICAN PEANUT The peanut is used as the focal point for learning about life in the South in the 1800s. While learning about how peanuts grow and about the people who grew them, youth will discover that the peanut traveled a long way before coming to this country. Youth also will learn about the challenges of growing warm - weather crops in northern climates. Grades 9+ Leader/Member Guide (ACO3) THE HUMBLE POTATO - UNDERGROUND GOLD Help children explore a food crop from the perspectives of science and socioculture. Explore potatoes through the eyes of three imaginary children who lived in different places and at different times. By reading their stories and doing the suggested activities, children will learn about the history of potatoes, how to grow them, and how they stock up nutritionally. Grades 3-8 Leader/Member Guide (ACO4) RICE: GRAIN OF THE ANCIENTS Explore rice growing through the letters of an imaginary pen pal named Lanlan Chen in northern China. By reading her stories and the stories and poems of others and by doing the activities, youth will get to know more about rice and come to understand why it is so important to the people of Southeast Asia. Believe it or not, rice can be grown outside in our area-in a small plot, using appropriate seed or indoors in pots. Activities range from writing, to growing rice, to cooking different types of rice and then making recipes with rice. Finish with shadow puppets and paper from rice straw. Grades 3-7 Leader Guide (ACO5) THE APPEALING APPLE In this 28-page publication you ll go on the apples incredible journey. After reading and doing the activities, everyone will know about the apples original home, will be able to identify the major apple producing countries today, and will learn what these regions have in common. Other activities include making apple doll puppets, exploring apples in literature, playing historic games using apples and trying unusual apple recipes. You ll also learn about what makes an apple an apple, how apple trees grow, flower, and produce their fruit. Grades 4-7 Leader Guide (ACO9) 4-H JAPANESE EXCHANGE PROGRAM Summer Inbound: Families host a four week home-stay in July and August. Through the program 4-H members learn about Japan and its culture by sharing and living with their Japanese visitor. To complete the project, 4-H ers may enter exhibits in the fair in several areas-foods, crafts, exhibits, and presentations. 12 years and up Mid-July to mid-August, four weeks; offered during even years Summer Outbound: Through the National 4-H Youth Exchange Program teens are offered the opportunity to travel to Japan for a month in the summer. They are hosted by Japanese families with a student of about the same age and gender. Teens often stay with the Japanese youth they have hosted. 12 years and up Mid-July to mid-August, four weeks: offered during even years (AC) HISTORY MYSTERY Younger members develop a sense of pride and identity in themselves, their families and their community while learning about some of the history and folklore in their lives. Grades 3 and 4 4-6 meetings Member Guide with activity sheets (AC) FAMILY FOLKLORE One of several "Folkpatterns" projects. Family Folklore is the way your family captures its experiences and keeps its past alive. Examples of Family Folklore include how you got your name, how you say good night to each other at bedtime, the stories your mom tells about Great-uncle Rodolfo. This project allows you to explore types of family folklore, expressions, stories, photography, customs, keepsakes. Games, checklists, stories, photographs, family treasure hunt are part of this project. Grade 6+ Leader's Packet (AC) FOLK PATTERNS Investigate folklore, cultural traditions and local history. This is a project that will explore all the different traditions - or life patterns of people. Folk traditions are passed from one person to another, and from one generation to the next, usually by word of mouth, as an example. This is a project that will explore all the different traditions or life patterns of people. We don't learn folklore from books, but from being with people. Through this project learn to interview and transcribe tapes to explore family traditions. Get to know traditions in your community by finding individuals with interesting experiences to share - such as artists, cooks, musicians, storytellers. Explore your community by using the library, doing a cemetery study, demonstrating a family tradition. Grade 6+ Leader's Packet (AC) FAMILY CELEBRATIONS FROM AROUND THE WORLD A variety of activities designed to help children learn more about people in our own and other countries. Topics are: Everybody Has a Name A Mexican Birthday Girl's Day (Japan) Boy's Day (Japan) Mother's Day (United States) Father's Day (United States) Raksha Bandhan (India) First Day of School (Germany) Divali (India) Kwanza (Africa) Grades K-3 Leader's Guide, Member's Packet (AC) AND MY WORLD This project series aims to bring better understanding of what it means to be a citizen of a global society. Through hands-on activities, youth explore the current issues challenging the international community today. Unit I - The World Around Me This project provides basic information about both the physical properties of the world and the people who live here. Youth will explore maps, world ecosystems, water, weather, energy resources, and availability of food. Activity ideas and sheets are included. Grades 3-5 Unit II - Peoples and Customs of the World This project builds on concepts gained in Unit I. Youth learn about family relationships and cultures around the world. Youth will discover how people are alike around the world - and how they are different. Activities include greetings around the world, traditions, food, clothing, art and games. Grades 4-7 Unit III - What's Happening in Our World? Discusses Food, Water, Environment, Overpopulation and other current issues challenging the international community today. Grades 8+ Supplemental Resources: Worldwide Musical Sounds Kit Grades K-6 Through music children learn about other countries. Included are songs with lyrics to familiar melodies and native songs. The guide contains songs about eight countries, their inhabitants, and specific traditions, customs and events. Singing songs about inhabitants of various countries, learning words in their languages, and cooking and tasting the food they eat are a few ways in which we can acquaint ourselves with the many peoples of varied cultures. Kit includes: song guide; multi-cultural instrument instructions and samples; multi-cultural musical sounds tape; multicultural musical instrument pack. Read Your Way Around the World Kit - Grades K-6 There are several "play-acting" kits included. The guide gives activities for books which reflect the diversity of our country and the world. The books included in the kit reflect the diversity of the United States. Looking in The Mirror-Are We The Same or Different? Kit - Grades K-8 This kit includes activities to help youth learn to understand their rights, the rights of others, and concern for well-being and dignity of all. Included is: "Families Around the World," ..."And My World" 4-H project guides: People book and Breads Around the World activity instructions, fabric and directions for creating (no sewing involved) clothing from around the world (from saris to togas); and several supplemental books. Be a World Player Kit-Grades K-8 Included in this Multicultural Games book which contains games suited to indoor classrooms as well as outdoor playing fields. Materials (as well as boards and playing pieces) are provided for playing a majority of the games. The Hopscotch From Around the world book highlights many different games. Sidewalk chalk is included so you are ready to go. Be a World Chef Kit-Grades K-6 The cookbook centerpiece of this kit provides recipes, activities and stories of children from many countries. You will find all the utensils and hardware needed to prepare foods from around the world. Recipes use readily available ingredients. They range from  Watermelon Slush to Ox-eye Eggs . Each recipe is accompanied by a short story about a youth from the country where the recipe originated. Be a World Musician Kit-Grades 3-6 Youth learn about other cultures through music. Eight countries are explored through songs with lyrics, familiar melodies and native songs. Instructions are given for constructing many instruments using easily found materials. Samples for these and authentic instruments are provided.  Natives Americans The original earth keepers kit This kit includes all the Keeper series books: Keepers of the Earth; Keepers of the Animals ;Keeper of Life; and Keepers of the Night. These books combine environmental lessons with the cultural heritage of Native Americans. Each book contains carefully selected Native American stories with related activities. As youth participate in these activities, they are involved in the creative arts, theater, reading, writing, science, social studies, mathematics, and sensory awareness. It also includes: Indian Country which retells American history from the native Americans perspective; several storybooks and music tapes; the video American Indian dance Theatre tracing original dances from old to new; a card game of famous Native Americans; and a Native Lands puzzle. More than Moccasins: A Kids Activity Guide to Traditional North American Indian Life which contains more than 100 illustrated crafts and activities that help youth (ages 5-12) learn about Native American life and values. Also included: Native American Crafts Workshop and booklets on Navajo, Pima, apache, Hopi, Acoma, Tewa and Zuni tribes. International Connections: Resources for Extension and Community Education Programs - Michigan Cooperative Extension Service and the Consortium for International Cooperation in Higher Education. This guide was developed to help educators in designing programs that improve the public's understanding of our global interdependence. The guide includes sections devoted to: Introduction to Development; Global Awareness; Understanding World Hunger; Cross Cultural Sensitivity Agriculture and Development; and Women in Development. Each section has background information and many activities which can be used to promote awareness of these issues. They are designed for older middle school students through adults. Many of the activities can be easily modified for use with younger youth as well. Discover the World: Empowering Children to Value Themselves, Others and the Earth Edited by Susan Hopkins and Jeffrey Winters. This is a handbook for teachers, parents and other care-givers seeking to create an environment in which children ages 3-12 can build their self-esteem while becoming respectfully aware of others. Activity charts are organized to encourage understanding and appreciation of diversity and respect for the earth through art, music, science, large and fine motor skills, and language. Sections include: Self-Awareness; Current Events; Conflict Management; Global Awareness; Environmental Appreciation; Awareness of Other; Peace Concerns and Celebrations; and Special Calendar Days. Activities encouraging appreciation for African American, Native American, Asian American, Nicaraguan, Hawaiian and Irish cultures are high Multicultural Explorations Mary Ann Heltshe and Audrey Burie Kirchner. The purpose of this book is to aid in developing geographical skills and and multicultural understanding in elementary school students. The book consists of integrated units of study that introduce students to six different areas of the world: Hawaii; Australia; Japan; Italy; Kenya; East Africa; and Brazil, South America. The units explore these cultures through folklore, traditions, customs, and ecological aspects. The activity-based lessons emphasize whole language and literacy development as well as experimental learning. Multi-cultural concepts and language/library skills have been identified for each lesson. Hands on Global Curriculum Ideals for Incorporating Global: Activities in 4-H Meetings Presented by Arlen Etling, Cooperative Extension Agent, Pennsylvania and Anntte Devitt, Cooperative New Jersey. This is a collection collection of activities and ideas whose purpose is to provide youth development workers with information and ideas, from varied sources, on global education. Activities range from crossword puzzles and stories and map activities to how to create your own culture kit. (AC)4-H INTERSTATE EXCHANGE PROGRAM The 4-H Interstate Exchange is designed for youth to meet and learn about another family from another state by living with them, and enjoy touring sites along the way. The exchange program is a two year commitment. Each state takes a turn hosting for a week during the summer. Grades 8-11 INTERGENERATIONAL PROGRAMMING (AE01) PROJECT EASE Project EASE (Exploring Aging through Shared Experiences) is a model for developing intergenerational programs. Its goal is to bring groups of early adolescents (ages 9-13) together with senior citizens for meaningful, goal-oriented interaction. Three different types of project options are included: Joint Service, Shared Group Activity, or One-on-One Matching. Activities are included to help youth become familiar with senior citizens. Grades 4-8 Leader's Packet, Member's Guide (AE02) USING PLANTS TO BRIDGE THE GENERATIONS Horticulture Intergenerational Learning as Therapy (HILT), takes gardening therapy one step further, making use of the energy and imagination of young people and the experience and maturity of senior citizens. The advantage of HILT is that it can continue over a long period of time and provide opportunity for youth to interact with the elderly on a personal, individual level. Through the activities presented in this manual, young and old work together toward common goals. Small children can learn simple tasks from the elderly, and senior citizens can serve as models of adulthood and mentors for the kids they work with. This program helps young and old alike to break preexisting stereotypes and fears about the other generation as they see the positive contributions each can make to the programs. Grades K-12 Leader Guide SERVICE LEARNING (AHO5)SIMPLE GIFTS Simple Gifts produces age-appropriate recreational items for persons with Alzheimers disease. This book contains projects that you and your club can make for people with Alzheimers disease. The program encourages youth and adults to learn about disease and to become more involved in inter-generational opportunities within their communities. Grades-3-12 Leader Guide COMMUNITY SERVICE (AI010 CLUB COMMUNITY SERVICE Community Service Learning strengthens the skills and knowledge 4-H ers are acquiring by actively combining their learning with service to help meet real community needs. Every 4-H participant is encouraged to take part in community service that fits his/her areas of learning, as an important feature of 4-H youth development. Being part of a community service project allows youth to: take responsibility for their lives in the community learn about social change and commitment make a difference improve their self-esteem and confidence improve their public speaking skills develop their organizational skills develop the ability to take risks and accept challenges open the opportunity to work cooperatively with others improve their leadership skills feel good about a task they have taken on and completed better understand the community they live in demonstrate they have a positive role to play in their communities COMMUNICATION-ARTS (BA11) PUBLIC SPEAKING/PRESENTATIONS 4-H members have many opportunities to practice their Public Speaking skills. Through preparation for their speaking, they learn organization skills, learn to present their point of view in a convincing way, learn to teach others their special skills, and gain confidence in their abilities. Materials and a workshop training in January are available to assist in preparation. Grades K+ Time Required: according to event *Club meetings and events *Public Presentation Day - Cloverbuds and 4-H members give presentations on a topic they choose. Cloverbuds give their presentation in front of a "Happy Listener" and receive positive feedback on their talks. 4-H members are evaluated to encourage growth and learning and to reinforce strong points. Takes place in March. * County and State Fair - opportunities exist at both fairs to practice presentation skills. Supplemental Resources: Cloverbud Show and Tell: With this one page guide leaders can help Cloverbud members organize their "Show and Tell." This can be done as a club, as a team or as an individual. "I'm Getting Ready to do a Presentation..." This is Columbia County's guide to preparing for presentations. Includes "Points that lead to a Great Presentation," topic ideas, and a guide to planning your presentation from Introduction to Summary. Public Speaking Made Easy: This Cornell publication reviews presenting from the basics of "What is a Public Presentation?" PERFORMING ARTS (BB31) THEATER ARTS   JOURNEY Into The Imagination Through participation in this project, youth will have adventures with acting, putting on costumes, and making puppets. They will learn how to move in fun ways, create and play and more. While participating in these activities, youth will learn about communicating with others, expressing themselves, making decisions and solving problems. Grades K-2 Act 1 - Journey Into the Imagination Member Guide Guiding the Journey - Project Leaders Guide (B31)THEATER ARTS ADVENTURES  SOARING INTO ACTION This project may be used after experiences with A Journey Into the Imagination or as a new project on its own. Youth will explore different aspects of theater arts through learning by doing and then reflecting on what they have done. The activities involve games, puppets, sound effects, creating your own make-up and many more. Youth will learn about communicating with others, expressing themselves, making decisions and problem-solving. Grades 3-5 Act 2 - Soaring Into Action Member Guide Guiding the Journey - Project Leaders Guide VISUAL ARTS (BCA) ARTS AND CRAFTS CRAFTS CARAVAN- An adventure in discovery of line, texture, color and shape. With each of these basic design elements, many projects can be created. Level I: Instructions included in Level I are quilling, coiling, making transfers, fabric painting and much more, using the guidelines and member's creativity. Level II: Instructions are included for print- making, quilling, design transfer, paper marbling more. Grade 3-5 for Level Grade 3-5 for Level I and Grade 5-6 for Level II CARVING AND CASTING- Carving of wax, wood, soap, plastic - vermiculite, synthetic materials, and casting of wax (candlemaking), clay, sand, and what to do with your extra carvings and castings. Grade 3+ Member's Guide CERAMICS - Equipment, molding, casting, greenwares, firing, glazing. Members Guide LEATHER CRAFTS - Types of leather and their uses, purchasing, string, designing leather, tools and modeling, assembling and finished piece. Grade 3+ Member's Guide METAL CRAFT - Forming metal (wire sculpture or metal scrap sculpture), embossing, engraving, and etching metal, and what you can create with metal. Grade 3+ Member's Guide MOSAIC - Materials, creating a design, types of mosaics, procedure and what you can make with mosaics. Grade 3+ Member's Guide PAINTING - Explains the types of paint, materials needed, procedure, mixing colors and your product. Grade 3+ Member's Guide PRINTING - Describes the types of printing to learn: relief, simple stencil, and silk screen. Also includes ideas on what you can do with printing. Grade 3+ Member's Guide SKETCHING AND DRAWING- Explains the difference between the two, also includes terms, materials, and product. Grade 3+ Member's Guide WEAVING - Materials, braiding, basket weaving, and textile weaving. Grade 3+ Member's Guide STENCILING - Is the art of applying paint, chalk, or crayons through cut-out areas of a material like heavy paper or thin light-weight plastic. Many items may be stenciled including walls, floors, sheets, furniture, curtains and clothing. Grade 3+ Member's Guide STAINED GLASS A fun and valuable learning experience. Should be taught by someone with stained glass experience. Project is broken up into 7 sessions of about 12 to 2 hours each. Grade 8+ Leader Guide Supplemental Resources: "Design" - learn why we use designs, what the elements and principles of design are, and how you can create and evaluate design. "Weaving on a card loom" "A Leader's Guide to Dye Craft" (BC) NEEDLE ARTS KNITTING To learn elementary stitches, how to read directions and to apply these skills into making an article. Project is broken up into levels. Columbia County 4-H Knitting Guide CROCHETING To learn elementary stitches, how to read directions and to apply these skills into making an article. Project broken up into levels. 4-H Crochet Project Guide. Creative Crochet Member Guide CHICKEN SCRATCH You will learn the basic stitches, understand the differences in fabric and the sizes of squares and to apply what you have learned to make an article. The 4-H Chicken Scratch Project Guide HUCK EMBROIDERY You will learn the 2 basic stitches, understand the fabric used in huck weaving and making articles using what you have learned. The 4-H New Huck Embroidery Project Guide COUNTED CROSS STITCH You will learn the basic stitches involved, understand the differences of fabric sizes and to apply what you have learned to make articles. The 4-H Counted Cross Stitch Project Guide You will learn the various stitches in needlepoint, become aware of the importance of color and design; become aware of the history of needlepoint, develop hand-eye coordination, express one's individuality and creativity. N.Y. Needlepoint Project Guide NEEDLE ARTS SUPPLEMENTARY MATERIALS: Knitting -"ABC of Knitting" for both left & right handed Charts from Coats & Clark Crocheting -"ABC of Crochet" left & right handed "Creative Crochet" "Christmas Ornaments to Crochet" Chicken Scratch -"ABC of Gingham Embroidery" by Coats & Clark Counted Cross Stitch -"ABC of Counted Cross Stitch" by Coats & Clark Needlepoint - "ABC of Needlepoint" by Coats & Clark "Pieces n Pictures "Applique" by Coats & Clark "Quilting" by Coats & Clark "ABC of Strip Piecing & Strip Quilting" by Coats & Clark "Patchwork" by Coats & Clark "A Quilting Variation" "ABC of Candlewicking" by Coats & Clark "ABC of Latchhooking" by Coats & Clark "ABC of Shadow Stitching" by Coats & Clark "How To Finish Needlecrafts" by Coats & Clark "CreativeStitchery "Rugs& Wallhangings"  latchhooking "100Embroidery Stitches" "Christmas Ornaments "Fabric Frames"  Gathered Wreath "Folded Star" "No Sew Wreath" "Cathedral Window Sachet" "Dried Apple Head Dolls" "Patchwork Christmas Tree Pillow" - wall hanging (BCD) PHOTOGRAPHY There are four 4-H photography project units: Unit 1, "Adventures With Your Camera", Designed for beginners and can be done with an instamatic camera. 4-H'ers learn about cameras, film, flash devices, lighting, storytelling with pictures, trick pictures and camera care. Leader Guide Unit 2,  Exploring Photography Helps individuals with composing pictures and operating an adjustable camera. Users learn how shutter speeds and lens openings control light, and how to operate in different lighting situations. Leaders Guide Unit 3, "Mastering Photography", Encourages experimentation and creative thinking. Sophisticated techniques such as double exposure, bounce flash and photo lamp portraiture are used to create different effects. Leader Guide Unit 4, "Darkroom Techniques", Designed for those who want to develop their own film and prints. Need a darkroom. Leader Guide CHILD DEVELOPMENT (CA) FUN TO GROW ON This project consists of 10 activities that are designed to help 4-H members learn about children 3-6 years of age while having fun. Members can choose to make things such as paper bag puppets, homemade books, toy airplanes, play dough, "aggression" cookies, matching games, and musical instruments. Grades 3-7 Leader's Guide, Member's Manual (CA) UNDERSTANDING CHILDREN THROUGH PLAY In this project, preteens are given opportunities to explore seven activity areas, both individually and with a pre-schooler. Emphasis throughout the project is on having fun with young children. Included are specific instructions for setting up, participating in, cleaning up, and talking about such activities as finger painting, working with play dough, painting with soap suds, and making collages, crayon leaf prints, and self-portraits. Grades 4-9 Leader's Guide, Member's Manual (CA) SUPER SITTERS This is a fun and exciting project which helps young teens prepare for the very important job of babysitting. Young people learn about the responsibilities of being a babysitter/mother's helper, the ages and stages of young children, the importance of play and how to play with young children, as well as safety, discipline, and how to provide easy, nutritious snacks and meals. SPECIAL NOTE:"It is against the child labor laws of New York State to baby-sit if you are under the age of 14 years old." New York State 4-H Newsletter, 9/88 Grades 7-12 Note: This course is taught as a special-interest project on an annual basis and as an after-school program at participating schools (CA) CHILD DEVELOPMENT I In this project from Perdue University Extension, you will learn how preschoolers think and feel. Topics include development, preschool behavior, play and language development. There are many activities in this project which are suggestions of things to do with a preschooler. Leader Guide (CA) CHILD DEVELOPMENT II This project from Perdue University Extension focuses on toddlers and how they think, feel, and act. There are lots of activities which look at how toddlers move, think, use words and how they act with others. Leader Guide (CA) CHILD DEVELOPMENT IV Young people completing this project Will learn about the development of infants and the kind of changes that happen during the first year of life. You will learn how eating and sleeping habits, physical and language skills progress throughout the first year. Leader Guide CLOTHING AND TEXTILES (CB01) - ADVENTURES IN CLOTHING (CB02) - CHALLENGES IN CLOTHING (CB03) - STRATEGIES IN CLOTHING The 4-H Clothing Project is a comprehensive program designed to give youth an opportunity to learn about many different aspects of clothing. The project consists of three levels as listed above: Each level builds on skills and knowledge gained in the previous level. (Completion of each level will be accomplished at different rates by different individuals). The following 8 units are covered in each of the 3 levels: Looking Good: color and design in clothes Choosing Clothes: wardrobe planning, consumer skills Learning about Fabrics: understanding fibers and fabric characteristics Creative Sewing: clothing construction Clothing Care: laundering, mending and stain removal Safety and Clothes: clothes that protect, flammability, etc. Personal Pointers: grooming, posture, skin care, make-up and hair You and Others: How you look to others, special clothing needs, international and historical clothing To gain a comprehensive Understanding of clothing, youth are encouraged to have some experience in each unit. Youth may remain in one level for several years. A breakdown of what specific topics are covered in each level is available from the Cooperative Extension office. Grades 3+ Leader's Guide, Member's Guide (CB) SEW READ- THE BOY AND THE QUILT This project is designed to help cloverbuds learn basic hand sewing skills such as how to thread a neddle, tie a knot and do a running stitch. In addition, if they will be using a sewing machine, they will learn the parts of the machine, how to thread a machine and do a straight stitch. To complete this project, borrow the kit by the same name. The kit includes ste-by-step instructions and background information to help the leader conduct the program, whether he/she has lots, little, or no sewing experience. The kit includes a kids story book that provides the theme for the activities and a sample of the major sewing activity with instructions. It contains supplies such as tape measures, needles, and scissors that are developmentally appropriate for this age. The kit contains activities for two or three group meetings and begins with the leader reading the story aloud. (CB) SEW READ- THE PURPLE COAT This project is designed to help cloverbuds learn basic hand sewing skills such as how to thread a neddle, tie a knot and do a running stitch. In addition, if they will be using a sewing machine, they will learn the parts of the machine, how to thread a machine and do a straight stitch. To complete this project, borrow the kit by the same name. The kit includes step-by-step instructions and background information to help the leader conduct the program, whether he/she has lots, little, or no sewing experience. The kit includes a kids story book that provides the theme for the activities and a sample of the major sewing activity with instructions. It contains supplies such as tape measures, needles, and scissors that are developmentally appropriate for this age. The kit contains activities for two or three group meetings and begins with the leader reading the story aloud. (CB)CLOTHING CONNECTIONS In this book you will find several sewing projects that will be easy to make for the beginner. Tips are also added to give background on the particular project you are doing. This book is an uncomplicated introduction to sewing. Added fun includes sewing crosswords and fun facts on sewing. (CB) EXPLORING TEXTILES AND SEWING There are three guides; Sew Much More, Sew and Have Fun, and Sew On and Sew Forth. The guides are designed sequentially and are targeted to specific reading levels. Participants may work at the level most appropriate to them; beginner, intermediate, or advanced. No matter what the youths age. The books include an achievement program to encourage youth to learn ore about the field of sewing and textiles, while developing important life skills. Each chapter emphasizes a particular life skill rather than specific subject-matter information. Although this approach may seem strange at first, the experiences of the participants will lead to some very good discussions beyond sewing or textile-related content. Most of the materials in the manuals can be completed as a group or individually with a minimum of adult assistance. (CB) STYLE OF YOUR OWN A STYLE Of YOUR OWN is a clothing decision project. Along with the helpers guide, there are two books; Discovering Choice for grades 6-8 and Managing Choice for grades 9-12. This project is designed to help youth discover what their clothing preference is, how to shop the smart way, what looks good on them, clothing trends, and that=s not all! These books are full of fun ways to teach young shoppers how to make informed decisions about clothing. I highly recommend it! Discovering Choices: Grades 6-8 Managing Choice: Grades 9-12 Supplemental Materials: Lets Sew This book contains the sewing essentials to get you on your way to being a successful sewer. Some of the things you will learn in this book include learning about patterns, stitching and serging seams, adding facings, hemming, darts, doing collars, zippers, sleeves, buttons, and much more! This beginners sewing guide is user-friendly and provides easy steps on learning how to sew. You will even learn all the basic steps about your sewing machine and how it works. CONSUMER EDUCATION (CCO1) IT ALL ADDS UP The "It All Adds Up" project prepares teens for their current and future roles as consumers in the marketplace. It helps teens to develop decision making and money management skills and provides them with information which will teach them to function more effectively and efficiently as consumers. Each of the 12 units consists of a leader's guide and a number of teens sheets. The leader s guide includes an introduction to the unit, a list of expected outcomes, what we hope teens will gain by participating in the activities, suggestions for using the unit, details on conducting each activity, the recommended supplemental resources to enrich the activities. You can choose any one or several lessons to investigate during the year. "EFFECTIVE COMPLAINTS" - offers teens the opportunity to develop skills in exercising consumer rights and responsibilities to gain satisfaction. brief description of each unit's contents is as follows: "UNDERSTANDING ADVERTISING" - examines the effect of advertising on our consumer buying decisions. Activities are designed to acquaint teens with the techniques of advertising and to identify potential advertising problems as part of the marketing of consumer goods and services. "THE MONEY SENSE" - unit is developed to help teens begin to identify and clarify their values and goals related to money. They have an opportunity to keep track of how they spend money and to evaluate their spending. They can make plans to adjust how they use money. BUY WISE" - acquaints teens with strategies for shopping. As part of becoming "buy wise" teens will clarify their wants and needs as they consider consumer information, increase their awareness of sales promotions and the types of retail establishments and they will plan the purchase of a good or service. "CREDIT SAVVY" - is a must-do unit!! In NYS, 18 year olds are legally able to apply for credit on their own. They may have difficulty obtaining it and all teens could benefit from the activities in this unit designed to increase their understanding of credit and its use. "BE AWARE AND COMPARE" - involves teens in simple product tests, observations and sampling. The unit relies on objective product data from Consumers Union and principles from introductory foods and consumer sciences courses. It's a fun way to practice comparative skills. "SHOPPING AT HOME" - offers important insights into consumer rights and skills needed for effective use of mail order, door-to-door, catalogue, and party sales buying opportunities. This consumer marketplace, outside of retail stores, is often overlooked in consumer education programs. Teens enjoy the role-playing and market search activities in the unit. "CHECKING OUT CHECKING ACCOUNTS" - this is a way for teens to learn the many changes in the banking system since deregulation. Obtaining and using a checking account effectively requires consumer decision making and management skills. "STASH CASH" - this unit gives teens the opportunity to explore methods of saving. It will also help them understand the basic concept of savings and how to compound interest on savings. Grade 8+ Leader's Guide, Teen Sheets - a separate one for each unit Supplemental Resources: Videos - comparison Shopping" and "Credit Wise: Coming to Terms" Resource Packet - Enhancing The Financial Literacy of Older Youth (while supplies last) (CCO3) YOU'RE ACCOUNTABLE The main emphasis is on decision-making, improving economic understanding and improving the financial competence of the teens. Students will analyze situations, evaluate information, and make generalizations based on topics covered (CCO4) MY MONEY, MYSELF Learn about being a good consumer through a variety of fun activities. Determine your values, explore using money as a tool, practice evaluating the quality of consumer products, explore the influence of advertising on consumer decision making, increase your understanding of the concepts of income, spending and saving. Use games, worksheets, hands-on activities. Grades 3-7 Up to 8 sessions-can mix and match activities. Leader Guide containing lesson outlines and member activity pages. Supplemental Resources; Video- The Money Story minute Time Required: A minimum of three 40-minute to 1-hour sessions Teaching Materials: 50-minute video tape Leader's/Instructor's Workbook 8 camera-ready activity sheets. (CC) MONEY & ME Activity oriented experiences help youth understand the value of money and its relationship to spending. Youth learn the importance of saving money and gain ideas on how to save money. They also identify advertisements and understand their selling intent. Grades K-3 4-5 meetings Leader Guide PARENTING AND FAMILY LIFE EDUCATION (CE)Building Family Strengths Get family members working together, talking about a variety of subjects and having fun along the way. This activity book teaches important life and communication skills. Build family traditions, values and beliefs. Improve communication, nutrition, community ties and family decision-making. Contains over 30 activities. All family members can participate. Member/Leader Guide. Environmental Stewardship (DAO1) MUD, MUCK & OTHER WONDERFUL THINGS Games, scientific experimentation and creative expression are used to cover such topics as ecosystems, habitats, water cycles, energy flow and recycling. Grades K-3 Leader's Guide (DA0ENVIRONMENTAL AWARENESS This Northeast publication takes a discovery approach to the core concepts of life in five types of environments: forests, inland waters, farms, towns and cities, and marine waters. Grades 3+. Leader expertise in natural sciences is not necessary.Ample support is provided by the Leader's Guide. Leader's Guide (DA) ENVIRONMENTAL AWARENESS: WILDLIFE Learn about some basic principles of wildlife and some things you can do to study it. Youth will observe wildlife; improve habitat; build houses, feeders and baths; preserve animal sign; photograph animals and learn census methods. Grades 4+ Leader's Guide (DAO2) NATURE TRAILS DEVELOPMENT This is a project in environmental education designed to present youth with both a challenge and an opportunity to help not only themselves, but others to understand some of the subtleties of environmental interrelationships. A step-by-step program for planning, construction, and maintenance of self-guided nature trails is presented. Detailed instructions are included for constructing a variety of attractive, inexpensive, durable, interpretive trail signs. The project helps youth learn about ecology, natural history and resource management and to acquire various craft skills while involved in a public service project. The project lends itself to be carried on over a long period of time. Grades 3+. Is an excellent project to be conducted by teen leaders. Appllicable to urban, suburban and rural areas of the state. Leader's Guide Supplemental Materials: Nature Trails: Guide to Environmental Understanding. Van Buren Nature Trails Guide (DAO3) FIELD GUIDES MADE EASY Learn how to use field guides to identify trees and birds. The tree guide you will use represents a type of field guide that uses a key. Bird guides use a different method of identification, which is based on grouping things with similar characteristics. Grades 3+ Leaders Guide SUPPLEMENTAL MATERIALS: "Field Guides Made Easy" wildlife video Videos: Teaching Natural Resources: A Guide for 4-H Leaders Volume 1: Segments on The Water Safari, Kids and Critters, Bluebird Trials, Music and Nature and Wildlife Judging. (1 hour) Volume 2: segments include The sense of Wonder, Shy Neighbors, Outside Resources, and Leading Campfires. (1 hour, 2 minutes) Volume 3: The Flow Hike-Head by Garth Gilchrist, a nationally known environmental teacher, this tape creates a series of events that  flow into one another and bring a greater awareness of the outdoors to the participants. Reference Books: National Audubon Society Field Guides: North American Butterflies, North American Insects and Spiders, North American Wild flowers, North American Mushrooms, North American Fossils Golden Guides: Birds, Reptiles and Amphibians, Non-Flowering Plants, and Flowers Peterson First Guide to Urban Wildlife Simon and Schusters Guide to Insects Important Forest Trees of the Eastern United States Ducks at a Distance Resource Books: Project WILD - Elementary Activity Guide: A 300-page resource book with activities related to environmental and conservation education. (DAO4) ZEBRA MUSSELS IN THE HUDSON This New York Sea Grant publication explores the problems that this exotic species has spawned. It provides background information on how zebra mussels came to be in the Hudson and how they can be controlled. Grades 6-8 Leader's guide includes zebra mussel monitoring survey information. (DA) Cycling Back To Nature-Food Production And Pesticides This environmental stewardship curriculum gives youth a chance to use critical thinking skills and new knowledge gained to debate issues of pesticide use for themselves. Each chapter contains leader/teacher background information and age-appropriate games and activities. Learn all about the basics of agriculture, food production, pesticides and the environment through such activities as Habitat Habit, Garden Grubs, The Perils of Peanut Butter and more. Grades k-12 Leaders Guide (DA) Cycling Back To Nature-Soils Alive! From Tiny Rocks To Compost The overall goal of this environmental stewardship curriculum is to explore ways that organic materials such as food scraps, soiled papers, animal bedding and yard trimmings can end up back in the soil rather than in landfills. Youth can engage in interactive activities that examine how nature turns rocks into soil, what=s in organic matter, effects of fungi on decomposition, how composting works and how to make their own vermi-composter Grades 6-9 Leaders guide (DA) ENERGISING YOUR FUTURE WITH ENERGY ECONOMICS AND ENVIRONMENT This environmental stewardship curriculum helps youth understand nearly every environmental issue we face today (from global climate change to habitat preservation) is directly related to the conservation and consumption of energy. Many of the energy use choices we make are economically-driven. Each chapter contains leader/teacher background information and related age-appropriate activities that reinforce the topics covered. Youth can keep energy diaries, determine what a wilderness area is worth and learn about the tennis shoes blues. Grades Leaders Guide EARTH, WATER, AIR (DBA)ROCKS AND MINERALS In this project, 4-H members study the earth, how it is made, how it changes, and what it may look like in the future. They will study fossils, land forms and the causes of each. Rock collections, soil studies, maps and field trips to sand and gravel beds, jewelers or gem and mineral shows and area fossil beds can be included. Grades 3+. Older, more experienced members are expected to do in-depth projects expanding on past experiences and to help 1st and 2nd year members. Member's Manual (DB13) LASTING IMPRESSIONS This project is for several groups of young people; fossil enthusiasts who know everything (or at least want to know everything) about dinosaurs, natural history buffs who want to know more about fossils found locally, and general explorers trying to understand more about past and present life on earth. Sixteen activities are described which help the member investigate and explore fossils. The project guide provides many pictures and a great glossary. Targeted for youth aged 10-15 Project guide Supplemental resources: kit which includes actual local fossils and rocks. (DBB) WEATHER Designed to help youth develop an awareness and a basic understanding of weather and the relationship of man to his atmospheric environment. Unit 1 - Grades 3-6 - "Understanding Weather" Unit 2 - Grades 5-7 - "Building a Weather Station" Unit 3 - Grades 7+ - "Weather Maps and Forecasting" 5 to 7 sessions each Leader's Guide, Member's Manual (DBD) BRINGING SCIENCE TO THE SHORE Designed to serve as the basis for meetings in which young people and their leaders explore various aspects of the water world. Topics covered are: Fish Aquariums; Raising Earthworms; Entomology and Water; Calculating Stream Flow; A Simulation of Coastal Planning; A Saltwater World in a Jar; and Fish In Your Diet. Grades 3+ Leader's Guide (DB43) WATER WORLDS A series of "Hands-On" Activities to assist teachers or club leaders in learning about the world of water. Explore water temperatures, water depth, current speed and turbidity of a local stream. Observe plant & animal life in that stream. All hands-on activities. Grades 4-7 Leader packet, 13-page Member's Manual Water Worlds Video (DB42) WATER WISE: LESSONS IN WATER RESOURCES The overall goal of this all-encompassing project is to increase the awareness and knowledge of youth about the nature of water, and to suggest ways that they can take part in preserving this essential resource. The content focuses on the water cycle, the aquatic environment, and the causes, effects, and prevention of water pollution. Grades 5-6 Each chapter of this 87-page Leader Guide contains an overview, background for instructors, and suggested learning activities. The guide also includes definitions of new vocabulary, student information sheets and worksheets. (DB41) POND AND STREAM SAFARI Features natural history and ecology of freshwater invertebrates. Youth activities include sampling for and collecting aquatic invertebrates, learning about invertebrate adaptations, food webs, and water quality. Grades 5+ This project has a 57-page leader's guide. (DBD) MARINE SCIENCE AT WORK Topics covered in this project include water quality issues, seafood safety, and fisheries management--all important environmental issues in many Localities. Each unit provides some background information about an environmental problem, briefly discusses the role of science in the issue, and has an activity to use with your group. Some of these activities can be conducted indoors, others will involve field trips and field work. The units are entitled: Fish Contaminants: Are the Fish Safe to Eat?, Counting Striped Bass, Gardening and Water Quality: Being a Water Quality Steward. Grades 6-9 A 23-page leader guide contains background information and activity procedures. Forest and Wildlife (DDA) FIREWOOD: FROM WOOD LOT TO WOODPILE A comprehensive firewood selection, preparation, and sales project for older 4-H youth. The project integrates woodlot management and economics within a strong safety orientation. Includes considerations of alternative energy sources. Nine lessons are included. Advanced youth where firewood preparation of sales are being considered. Leader's Guide (DDA) FORESTRY, A, B, C This 3-part series of national forestry materials focuses on Trees (Unit A), Forests (Unit B), and Forestry (Unit C). Tree identification, growth, reproduction and importance, forest values, forest ecosystems, forest development, forest management, forest economics, urban forestry and careers in forestry are featured. Adaptable to audiences in grades 3+ in both urban and rural settings. Lessons may be modified to suit age, experience and interest of both leader and group. Leader's Guides, Member's Manuals (DD13) KNOW YOUR TREES The purpose is to impart a great appreciation of the value of trees to man. Tree identification is the basis of the project. A member's guide and record book consists of seven parts including directions for collecting and mounting leaves and twigs, suggestions for field trips, several identification quizzes and recording of progress. Grades 3+. May be taken as a project for several years. Applicable to urban, suburban and rural environments throughout the state. Leader's Guide, Member's Manual, Record Book Cover Tree Identification Key (DDA) UNDERSTANDING FOREST ECOSYSTEMS An advanced forestry project which includes forest ecology and management. Forest inventories and stand evaluations are included as exercises. The project introduces forestry and forest management in an understandable and active fashion without sacrificing the science of for